It is seemingly primitive games like this one that are making Kabam a credible threat not only to Zynga - which has 265 million users compared to just 12.9 million for Kabam - but also to giant hardcore console game makers such as Activision Blizzard. Kabam says it has done original work in creating Edgeworld. Rival Facebook game maker Kixeye has accused Kabam of blatantly copying the design of Kixeye’s hit Backyard Monsters, with similarities in game play and objects, with differences only in the genre. The game has just been formally unveiled, but it has already raised a big controversy. Working with Pokki opens up new distribution levers.This real-time sci-fi game is a step up from Kabam’s earlier titles and it should keep the company on its trajectory of fast growth in the growing market for hardcore games on social networks, which have so far been dominated by more casual games. Pokki is a great way to find and identify new players for our games. About 50% of the Internet is on Facebook. (The launch of Godfather on Pokki does not violate that because it's not a social network, the company says.) "We're constantly looking for new ways to find new players for our games," says Chris Carvalho, chief operating officer at Kabam. "Facebook is incredible. Kabam recently launched its new game The Godfather: Five Families exclusively on Google+ for 45 days. But for consumers, purchasing virtual goods for Kabam games through Pokki apps will work just as it does when people play games directly on .įor Kabam, which started off building social games for Facebook, adding Pokki brings another distribution channel. The two companies aren't talking about how revenue will be handled through the partnership. And Pokki offers another option that is completely outside of the browser. Recently Google+ launched its social gaming platform-where Kabam is trying to make a splash with its exclusive Godfather game. While some games have been available on other smaller social sites besides Facebook and on destinations sites such as, Facebook has been the dominant platform for social games. More generally for social games as a category, the news show an increasing move to an industry where social games can be played on multiple platforms. For social gaming companies this could get interesting-if Pokki really grows as a platform. (Granted, without the 800 million people on Facebook.) This could translate into much more engagement and minutes played. The games can be in front of them all the time on the desktop. People won't have to go to Facebook and click through to play social games. Social gaming companies would have a new platform for distribution. What this deal means is that social games that were created for Facebook can be relatively easily moved to the desktop with Pokki. Currently, players cannot pick up the same game sessions across different social networks. Moreover, people who play the Kabam games on Pokki can later pick up the games at the same place later on at. The games play exactly as they do on other social networks, namely Facebook and Google+. Four of Kabam's games are coming to Pokki: Dragons of Atlantis, Edgeworld, Thirst of Night and The Godfather : Five Families. As was seen on Facebook, games are often the most popular applications on a social platform. The addition of Kabam's games to Pokki adds a new dimension to the service.
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